Light After Death

Game Design
Fall 2020

As part of a senior game design project, I conceptualized an art-casual game with a unique take on established game design patterns. I also managed the scope and experience design of the project.

Responsibilities
Game Direction, Experience Design, Level Design, Graphic Design

Tools
Figma, Unity, Notion

Skills
Game Design, Project Management, Playtesting
Trailer


Walkthrough


Click here to visit the devlog︎︎︎

Email me at hello@sandybagga.com for a link to the PC and Mac builds!

Steam page coming soon!



© 2024 Sandy Bagga